Archive for the ‘Leftfield’ Category

Techno & Typhoons

Monday, July 7th, 2014

There’s a goddamn typhoon heading for Japan. I guess Okinawa is projected to get the brunt of it, so no one worry about me. Instead, keep an eye on the news and if Okinawa does get hammered then remember that the Red Cross is always the best place to give your donations.

Hopefully things won’t be that bad though! Now dance music.

Leftfield
Afrika Shox (VW Remix)
Afrika Shox (Jedi’s Elastic Bass Remix)
Afrika Shox (Radio Edit)
Dusted (Pressure Drop Remix)
Dusted (Si Begg’s Buckfunk 3000 Remix)
Dusted (Tipper Remix)
Dusted (The X-ecutioners Remix)
I think I own remixes of Leftfield tracks than actual proper Leftfield tracks. I love all of them, one day I’ll actually sit down and listen to Rhythm & Stealth in its entirety. I mean it. I really will.

Sigh, I never will.

Anyways, of these tracks I like “Afrika Shox” more, because it features the legendary Afrika Bambaataa (although he’s barely on the remixes), a man I love even if I have to double check the spelling of his name every single time I type it. “Dusted” is also great, and it features vocals by Roots Manuva, another person whose name I can never freaking spell correctly.

Oh, and the “Elastic Bass Remix” is aptly named, with crazy bass effects that might melt your head if you listen to it on headphones. You’ve been warned.

Moby
I Feel It (I Feel It Mix)
I Feel It (Victory Mix)
Classic house Moby. I love both of these (radically different) mixes, I can’t decide which I like the most. I love the classic uplifting piano sound of the “I Feel It Mix,” but I love the hard-ass synths-all-up-in-yo-grill sound of the “Victory Mix” just as much. Intense, super-distorted techno synth is the best synth. It’s like “Cubik” up in this joint.

Random free association fact: for some reason whenever I hear synths like the ones in this song I immediately start thinking of the music from late-80s Apple IIGS game Tunnels Of Armageddon.

You fucking try to figure that one out, I got no clue.

Utah Saints
Something Good
Something Good (Single Edit)
Utah Saints’ first album is out of print and that should be a goddamn crime. But hey, that fact lets me post these tracks – so enjoy.

Electronic Music That Makes Me Happy

Wednesday, April 11th, 2012

I think I’m nearly almost done with the damn guide. Hopefully I’ll have it up in a week or two! It’s kind of become a monster. I don’t know what happened.

In completely unrelated news, I got bored tonight and decided to see which of my Sega CD/Sega Saturn games had audio tracks I could rip. Turns out, most of them did. Would anyone be interested in me posting music from such classics as Sonic CD, Panzer Dragoon and Vitura Fighter 2? How about from such not-so-much classics like Golden Axe: The Duel and Virtual On? Are they available commercially anywhere? I have to imagine the soundtrack to Sonic CD was made available at some point wasn’t it? Was it ever released in the states? Sonic Boom!

Utah Saints
Something Good (051 Mix By John Kelly)
Anything Can Happen
Here’s a Lost Turntable protip for life.

Whenever you are feeling down and think that absolutely nothing can go right in your life, put on Utah Saint’s “Something Good.” Nearly any mix will do, as long as it has the full Kate Bush sample (so, um…not these mixes…sorry). Play it on loop. Eventually the etheral voice of Kate Bush will convince you that “Something good is gonna happen” and your life will once again have meaning. Fuck Tony Robbins or any other motivational speakers. This shit works.

Dub Pistols
Official Chemical (DJ Touche Vocal Mix)
Official Chemical (Dogtown Clash Mix)
Official Chemical (DJ Touche Instrumental Mix)
Problem Is (Breaks Mix)
Another one from my “I can’t believe I never posted this” file. I don’t know much about the Dub Pistols, but goddamn “Official Chemical” is my jam. I first heard it way back in 2001 in Frequency, an early rhythm game by Harmonix. I don’t know what it is about the song, something about it pumps me up. None of these remixes are as good as the album version, but they’re all great in their own ways, the guitar lick on the DJ Touche Vocal Mix is especially smashing.

“Problem Is,” while not as good as “Official Chemical,” is still a stand out tune as well, and this mix is worth a listen too.

Leftfield
Swords (Revisited Mix)
Swords (Cari Lekebusch Mix)
Swords (Two Lone Swordsmen Remix)
Swords (To Rococo Rot Remix)
Cliffnotes version of this 12″ single: The “Revisited Mix” is the best. It’s the best because it adds an amazing bassline to the mix that is so powerful that I bet, if used properly, it could cut someone  in half with its sheer awesomeness. It makes me wish I still had my crappy woofer hooked up to my PC. I would crank this tune so loud that my roommate (who is in the room below me) would probably vibrate right out of his bed and out the window. I should totally try that. Then maybe he’d get the message and stop being so damn loud at 7:30 AM.

Additionally, I suspect the dude who came up with the name “Two Lone Swordsmen Remix” really like the movie Airheads.

Selections From Wipeout 2097 – The Soundtrack (With A Quick Mass Effect 3 Rant)

Wednesday, March 21st, 2012

I’ve been annoyed by something over the past few weeks, and I’ve continually debated with myself if it’s something I wanted to bring up on this blog. But since I’m posting a video game soundtrack tonight, I figure that’s enough of an excuse for me to go on a video game related rant of sorts.

Fucking Mass Effect 3.

If you follow gaming news at all, you know what I’m going to talk about now. If not, a quick summary.

Mass Effect 3 is a video game made by BioWare and distributed by Electronic Arts. As a whole, the Mass Effect series has been widely acclaimed for its amazing story. The characters are nuanced and detailed (with the women actually being characters and not sex objects to be ogled), the conflicts between alien races are fascinating, and the overall themes the games touch on are grand and bold, with some of the greatest dialogue ever to grace video games holding it all together.

The series is also lauded for its high degree of interactivity when it comes to the story. You can choose how to interact with people, how to solve quests, and in some cases who lives and who dies. What’s even more impressive is that the choices you make in one game carry over to the next. So the people and situations I experience in ME3 will vary widely from those experienced by another player depending on how they played the other games in the series.

So you can see how gamers would develop an attachment to the world of the game and its characters, which made playing through the third game all the more painful for them (and me).

Long story short, BioWare fucked up in some pretty major ways when the time came to make ME3, the biggest of which being the ending. Simply put, almost nothing you did actually ends up mattering. The characters you saved/killed, the choices you made, the alliances you forged, none of it really matters. With rare exception, the only difference between the game’s endings is what color explosions you see.

Needless to say, fans were pissed, and since the game’s release, more and more have been sending angry tweets to developers, organizing protests and even filing complaints with the FTC over false advertising. The overall theme of their efforts has been constant: “fix the ending.”

Well, today it paid off when BioWare announced they will be releasing upcoming DLC (downloadable content) that will help to provide “more clarity for those seeking further closure to their journey.”

That’s good right? I sure thought so! The fans spoke out and the developers listened!

But I guess it’s bad? I mean, that’s if the gaming media is to be believed.

I follow a lot of gaming journalists on Twitter, and their overwhelming reaction has been one of extreme displeasure. Their basic argument is that BioWare “caved” to fan pressure, and that they’re compromising their “artistic vision” in order to offer what many consider to be fan service and nothing more. Some have even gone as far to claim that this not only sets a dangerous precedent for storytelling in games, but that it also shows that games are somehow a “lesser” form of art.

While some writers have been able to express their distaste in BioWare’s decision with a modicum of class and respect to the gamers who are so passionate about the game, many have simply responded with whiny troll comments, insulting Mass Effect fans’ intelligence. Because we all know that the best way to get someone to agree with you is to insult and belittle them.

Furthermore, I find it curious that the games media is against BioWare for modifying (not CHANGING) the ending of the game, but they seem to have almost no problem with BioWare stripping out content to make overpriced day-one DLC or the fact that you almost need to play multiplayer to get the experience needed to earn the game’s “best” ending.

So, decisions that sour the storytelling experience so BioWare can make more money, those don’t invalidate games as art, but somehow listening to your fans and responding accordingly does? How does that make sense?

As for this setting a “dangerous precedent,” people are giving this instance way too much credit, as if it’s never happened before. Games have had their endings changed with DLC before, Bethesda did it with Fallout 3, and I’m pretty sure that BioWare’s even done it with their games in the past.

Shit, it’s not even unique to video games. Fan reaction often changes the narrative of fiction. Sir Arthur Conan Doyle only “resurrected” Sherlock Holmes after his fans complained to him. Dallas made an entire season of their show a dream to undo the damage they caused (and they retconned the series finale with reunion specials). The makers of the anime Neon Genesis: Evangelion even released an alternate ending to the series to help answer the fans’ questions regarding the show’s bizarre climax. Musicians regularly compromise their artistic vision to sell more records. You can’t just ignore these examples and insist this is something new. Well, I guess you can, but then that just makes you a dick, which is kind of my point.

I wish someone in the gaming press would actually talk about the positive aspects of this, and the positive trends that I hope it might help spread, such as the idea that BioWare and every other video game developer out there should care more about their story and less about figuring out how to squeak out more money from the players. And that when you cut out parts of your story for DLC and skim on the narrative to make us play a boring multiplayer mode, we’re going to take notice and we’re going to call out on it. And when you make bold claims that turn out to be boldfaced lies, we’re going to call you out on that too. You can’t just go around and make shit up and expect it to be okay anymore.

But hey, whatever. It’s just a video game, and I’m sure even the most condescending of people I’ve been arguing with on Twitter aren’t bad people, they just like to get a reaction out of people, and that’s something I’ve certainly been guilty of in the past.

But you know what games don’t need stories? Racing games. Let’s talk about an awesome one of those.

Wipeout XL/2097 – The Album (Selections)


The first Wipeout was released in 1995 for the Sony Playstation, with Saturn and PC ports coming soon after. It’s a futuristic racing game where racers drive not cars, but high speed ships that hover just inches off the ground. It was one of the first games for the PS1 that I played, and I remember it blowing my 16-year-old mind away. It was just so fast! Holy crap! Looking at it now, it seems quaint, but at the time I was just in awe of it.

Wipeout XL (Wipeout 2097 in other Europe) was released a year later. This sequel took everything that was great about the first game and ramped it up to eleven, including the speed. This game was flippin’ fast. Your vehicle would shoot across the track at such high speeds that I remember it was hard to even focus on what was going on sometimes.

In addition to the amazing sense of speed and it’s awesome sleek, futuristic look, each game in the series is also known for it’s excellent electronic soundtrack. Prodigy, The Future Sound of London, Photek, The Propellerheads and many other amazing electronic artists of the era were featuring in Wipeout games, and served for me as an excellent introduction to electronic music past what I was hearing on MTV.

Now that I come to think of it, I think a good deal of my musical tastes were shaped by the soundtracks to the Wipeout games. Without them I certainly would not have discovered electronic music when I did, meaning they probably saved me from a life of late-90s post grunge and indie bullshit. So I was very happy to find a vinyl copy of the soundtrack last week. Since most of the songs on the Wipeout XL/2097 soundtrack were liscened tracks, many of them are available today on CD and digital download. I’m only featuring the ones that are not, enjoy.

Prodigy
Firestarter (Instrumental) 
Don’t worry, it still has the “Hey hey hey!” part.

Future Sound of London
We Have Explosive (Herd Killing)
I never heard of FSOL before Wipeout, and I associate them (and this song) with the game so much that I can never think about one without immediately thinking about the other. I’ve been waiting for a chance to put up a version of “We Have Explosive” for years now, but every other version I own has seen a digital release on Amazon or iTunes. This “Herd Killing” variation, however, has never been released outside of the Wipeout soundtracks from what I can tell. And if it has, any album/single that has it is long out of print.

Orbital
Petrol
A different version of the song than the one that’s included on Orbital’s In Sides album.

The Chemical Brothers
Leave Home (Underworld Mix I) (Edit)
Another alternate version that’s exclusive to this soundtrack, this one clocks in at about three minutes shorter than the one on the leave home single. Great tune, Underworld really put their stamp on it with this remix.

Photek
Titan
The Third Sequence
I could be wrong (I’m wrong a lot after all) but I’m fairly certain that these two tracks by Photek were made exclusively for Wipeout XL. Aside from a 12″ single, I don’t think they ever got any other official release. That’s especially odd considering that “Titan” doesn’t even appear in the game itself, just the soundtrack CD. If you like 90s DnB then you should seriously dig on these tunes, they’re great.

Source Direct
2097
Another track that’s on the CD/LP but not actually in the game itself.  A great tune none the less, very reminiscent of Photek.

Fluke
Atom Bomb
V Six
Hey, two songs that were actually in the game! This version of “Atom Bomb” clocks in at a whopping eight minutes, and is different than the version that would later appear on a Fluke album. “V Six” is a straight up exclusive to this soundtrack, and never saw a release on any Fluke record as far as I know. It’s not as great as “Atom Bomb” (few things are) but it’s a great hard-driving electronic tune, the kind of thing you want to listen to while driving a hovership at 200 miles per hour.

Leftfield
Afro Ride
I want to ride on a giant afro. That would be awesome. This was also the b-side to “Afro Left.”

The Citadel Is A Lie

Tuesday, March 13th, 2012

I’m going to try to update more this week. I’m not covering anything for any magazines right now, I’m not traveling at the moment, and I’m done getting my heart ripped out and shit on by Mass Effect 3 (thanks so much for that ending, BioWare). So hopefully I can plow through my massive backlog of electronic singles that I pick up last week.

In other news, I have a new(ish) post at my other blog, Random Record Reviews! Read it. Leave a comment already! I like positive reinforcement.

Also, do you want to buy some of my records? Well, I’ll be selling some on Marth 24th at the Pittsburgh Record Fest, located at Belvedere’s (4016 Butler Street) from 7pm to…whenever they kick me out! Stop by! I’ll be the big guy with exact change.

Daft Punk
Around The World (Kenlou Remix)
Around The World (M.A.W. Remix)
Around The World (Mellow Mix)
Around The World (RAW Dub)
All these remxies are by the duo Masters At Work, names I have seen on seemingly countless singles throughout the years. They’re good, but chill (a common theme for tonight).

Conjure One (Featuring Sinead O’Connor)
Tears From The Moon (Hybrid Twisted On The Terrace Mix)
Tears From The Moon (Robbie Rivera Mix)
Tears From The Moon (Carmen Rizzo Stateside West Chill Out Mix)
If I see a single that has the word “Hybrid” followed by the word “mix” or “remix” then I will probably buy it, as they are my favorite trance act of all time. It’s a decision that pays off more often than not, and it really paid off here. This song is great, and all of the remixes improve on it in their own unique way.

I never heard of Conjure One before I bought this single and I was shocked to find in my research that it’s the work of Rhys Fulber, who started out as a member of Front Line Assembly. From electro-industrial-metal to beautiful progressive trance music in less than a decade? Maybe he switched from heroin to ecstasy or something. Regardless, these mixes are really amazing. Even if you don’t like electronic music I think you should check them out, especially the Hyrbid one, because…Hybrid.

Leftfield
Release One
Release Two
Release Four
Typically I’m not a fan of dub electronic music. I like my tunes with a bit more energy and a bit less weed. But these mixes of “Release The Pressure” appeal to me for some reason. Maybe it’s because most of them cut down on the reggae vocals and replace them with more chill beats. Of the three, my favorite is “Release Two,” it’s build is pretty great.

And don’t ask me where “Release Three” is, because my 12″ single didn’t have it.

Tricky
Christiansands (The Imposter’s Mix)
Ghetto Youth
Flynn
Much like the Leftfield mixes, these tracks are some chill-ass dub. Unlike the Leftfield mixes, they’re a little more uneven. Sure, the “Imposter’s Mix” of “Christiansands” is great (pretty much because it’s just an extended mix of the already amazing track) but “Ghetto Youth” is a bit on the annoying side since it’s pretty much just an incomprehensible reggae-sounding dude babbling over a beat. “Flynn” is barely more than just a barrage of beats, but it’s only two and a half minutes long so it doesn’t outstay its welcome.

Utah Saints
Lost Vagueness (Oliver Lieb’s Main Mix)
Lost Vagueness (Deadly Avenger Infantile Vocal Mix)
Lost Vagueness (Central Club Remix Edit)
Lost Vagueness (Josh Wink’s Deep Interpretation)
And in the “I would have never guessed the source of that sample” department, the vocal track on this excellent song by the Utah Saints was actually lifted from The Pretenders’ “I Go To Sleep.” And I thought their Kate Bush sample was random.

Utah Saints are awesome. Their first album came out in 1993, and their second in 2000, does that mean we’re overdue for a third? I know they’re still around, they just did a mix for Mixmag, so why the hell can’t they put out a new LP? I need more dance music that’s built of blatant vocal samples dammit. Get on that shit.